![]() ![]() To that end, we want to limit the amount of damage a Warlock can deal from their hand. While we like that minion combat is as much a part of the Warlock’s identity as destructive magic, we want to acknowledge and embrace the class’s weaknesses when they lose control of the board. DoomguardĪs masters of Demons, Warlocks have long been a powerful board-control class. ![]() Moving it into the Hall of Fame enforces the Druid’s weakness in removing large minions, maintaining its class identity. Naturalize effectively nullifies that weakness, giving Druids a powerful option in matchups where card advantage doesn’t matter. In the Year of the Dragonĭruids have always had excellent flexibility and a number of different tools when it comes to generating mana, cards, and minions, but have long struggled to remove their opponent’s large minions. We will also do our best to communicate with you ahead of our upcoming changes and give you a heads up that they’re coming whenever possible. We want to keep doing this as and when needed. After Rastakhan’s Rumble debuted, we released balance updates twice in two months, hopefully making for better and more interesting games for all of you. You’re always welcome to pull up a chair by the hearth and let us know what you think.Īs we move from the Year of the Raven to the Year of the Dragon, overall we want to be more flexible when it comes to making changes to the game that we think will lead to a better experience. This was in response to feedback from the community–we always take that to heart, so thank you for your passion and commitment to the game. We also made more Ranked ladder improvements, most recently to adjust Ranked Play and reduce the number of stars required to advance in many of the ranks. We added 25 additional ranks to help players learn the ropes of the game and improve matchmaking. One thing we did was refine the experience for new players just starting out in Hearthstone, with the goal of providing a better learning curve. Get ready to welcome the brand-new Hearthstone year–the Year of the Dragon! Hearthstone in the Year of the Ravenīefore we jump into what’s new, here’s a brief look back at the Year of the Raven. Except, in this case, Natalie Seline gets all the health while the targeted minion gets squat.It’s that time of the year again, when the great Hearthstone clock in the sky ticks one more tock forward. She's another big removal tool, and somewhat reminiscent of Goblin vs Gnomes' Vol'jin. Image Source: Blizzard Entertainmentįinally, there's Natalie Seline, the replacement of Prophet Velen. ▲ The six new Priest cards in Hearthstone's Basic and Classic set. In case your opponent overwhelms you with large minions, you can pull the trigger on Shadow Word: Ruin and clear them all. In the spell department, Power Infusion is a lighter version of Whispers of the Old Gods' Power Word: Tentacles, still giving a pretty significant buff. Scarlet Subjugator is a cheaper Shrinkmeister, while Kul Tiran Chaplain is Power Word: Shield slapped onto a River Crocolisk. Psychic Conjurer is the Battlecry-equivalent of Journey to Un'Goro's Crystalline Oracle. Whereas previously Blizzard only rotated one or two class-specific cards to the Hall of Fame, with not a very notable gap in the collection, six cards rotating is a different beast. That no longer fits the design philosophy Blizzard has for the class, so out they go.įor the six aforementioned Priest cards leaving Standard, the Hearthstone team is bringing in replacements. With the exception of Northshire Cleric-who has been an auto-include in just about every viable Priest deck in Hearthstone's history-all Priest cards going to the Hall of Fame directly seem to have a common theme: they allowed Priests to deal a great amount of damage. It's part of the large overhaul the Priest class as a whole is receiving-read more about that here. The largest amount of cards entering the Hall of Fame are Basic and Classic Priest cards. ▲ The 11 cards entering Hearthstone's Hall of Fame. Spellbreaker, mostly added to decks to neutralize one enemy card's oppressive 'Deathrattle,' aura or repeated effect will become Wild-only too, making Ironbeak Owl the only evergreen, neutral card in Standard. Mind Control Tech, a direct counter to board-flooding strategies, is on this year's chopping block and is cut off from his Classic set buddies. Another target area of this Hall of Fame wave is tech cards: cards you include in your deck to counter specific strategies you might face online.
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